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Welcome to the (new) Neverwinter Connections!
The new Neverwinter Connections (NWC) multiplayer community site for Neverwinter Nights launched in February 2019. Although it is found at NeverwinterConnections.org, it has the old NeverwinterConnections.com banner at the top, for nostalgia's sake.

Anyone can use the site to schedule group events (whether open or closed), organize play using the linked forums and Discord, and join available games advertising for players. See the new NWC Quickstart Guide for further details on how the site can support your Neverwinter Nights activities. Click here to read the site disclaimer.

The default calendar time zone is GMT -5, but it is highly recommended to select the correct time zone in your account settings, to let the site perform an automatic time conversion for you, as necessary.

Game types displayed on the main events calendar can include Application (Blue), Invite Only (Red), and Open (Gray). See the Quickstart Guide for additional information on creating and joining games.

The NWN:EE Multiplayer Resource Page has community site links, recommended module lists, and the following guides:
The NWC Discord can be used by anyone for chatting before or after a scheduled session, for real-time communication while in-game, and for connecting with others across the Neverwinter Nights community. Many thanks to Ranan for setting it up and welcoming integration with the new Neverwinter Connections site.

** Click this link for a Discord channel invite **

The NWC Forums welcome all from the multiplayer community as a place for shared resources and discussions.Thanks go to forums host/admin Venture for having maintained the NWN Campaigns site for so long, to the benefit of many Neverwinter Nights DMs and players, and hosting the original NWC (2002-2012, RIP) backup forums.

There is a Neverwinter Connections Facebook group that longtime NWC member and news editor Urk maintained after the previous site shut, and has now updated with the new site info.

NWC exists (again) in no small part due to the success of Neverwinter Nights: Enhanced Edition (NWN:EE) by Beamdog, along with their continued development and support of the multiplayer experience.

News
Carlo / Mar 02, 2019 / Announcement
The DMFI Multiplayer Starter Mod for NWN:EE has now been released:

https://neverwintervault.org/project/nwnee/module/dmfi-multiplayer-starter-mod-nwnee

The mod contains pre-installed Player / DM tools and script systems to provide a foundation for novice builders who want to create their own campaign or multiplayer mod. For more advanced builders, it is also designed to be adaptable and expandable with additional systems. Both no-hak and CEP 2.65 versions of the mod are included.

Different resting system and bleeding/death/respawn options are included, allowing builders to easily customize the in-game experience. In addition, DMs will be able to modify which rulesets are being used while in-game.

The Builder’s Guide included in the download package details the module’s contents, as an aid to its use and future modifications. All third-party elements used in the mod are credited in this document.

For recommendations and ideas for how to add content to create your own campaign or multiplayer mod, see the included Additional Resources for MP Builders and Builder Tip Sheet for New Campaigns. The additional resources doc contains links to a sampling of prefab areas and additional systems that you may wish to use for your own campaign / module, as well as links to quality NWN community building resources.

Brought to you by the DM-Friendly Initiative (DMFI)
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