Carlo / Jun 29, 2022 /
Announcement This issue was introduced with the current patch, which by default turned off the ability. To re-enable the DM client ability to CTRL+click+drag a box around multiple creatures to then move them (with shift+click):
Go to the settings.tml file in your Neverwinter Nights data (user) directory.
Under the [server] section, ensure the following is set:
player-party-control = true
It seems that many servers don't want players to have the same multiple selection capability - which the new setting set to "true" now grants - but turning that off also by default turns it off for DMs.
The good news is that if your server is running NWNX (the server extension), there is a tweak to fix that directly:
NWNX_TWEAKS_FIX_DM_SELECTION_BOX=y with NWNX_Tweaks.so
https://nwnxee.github.io/unified/group__tweaks.htmlThanks to clippy from NWVault for the above
NWC periodically will post screenshots from games advertised on the site. To share yours, you can post the screenshot in the
NWC Discord #screenshots channel, along with a link to the game.
Today's is from the
Westgate Campaign
NWC periodically will post screenshots from games advertised on the site. To share yours, you can post the screenshot in the
NWC Discord #screenshots channel, along with a link to the game.
Today's is from the
Westgate Campaign
NWC periodically will post screenshots from games advertised on the site. To share yours, you can post the screenshot in the
NWC Discord #screenshots channel, along with a link to the game.
Today's is from the
City of Coin campaign

Carlo / Jan 30, 2022 /
Site news An addition has been made to the multiplayer module list:
Hythum II - The Halls of Kilgirn by Enoa4
https://neverwintervault.org/project/nwn1/module/hythum-ii-halls-kilgirnPlayers can do the original Hythum and Hythum II as a campaign. Full list is here:
https://neverwinterconnections.org/pages/multiplayer_modsCarlo / Jan 17, 2022 /
Site news The Neverwinter Connections community multiplayer module list has been updated, the latest additions being:
SKS01 Ruins of Tcheou Cherng v2 for NWN1 EE by vendalus:
https://neverwintervault.org/project/nwnee/module/sks01-ruins-tcheou-cherng-v2-nwn1-eeand
The Defence of Fort Tremagne by Guthlac:
https://neverwintervault.org/project/nwn1/module/defence-fort-tremagneThe complete list, which has a number of campaigns and individual modules suitable for all levels and party sizes, can be found at:
https://neverwinterconnections.org/pages/multiplayer_modsRecommended additions to the list are welcomed. I can be DM'd here on the main NWC site or the NWC Discord; authors or players are also welcome to post in the forums here. Modules should be available for download on Neverwinter Vault and have been run-through successfully in a multiplayer game. Players can attest to that by posting on the Vault page.
Carlo / Dec 19, 2021 /
Announcement Beamdog has finished the revamp of the NWN:EE community forums and they are back up at:
https://forums.beamdog.com/categories/neverwinter-nightsCarlo / Nov 23, 2021 /
Announcement Beamdog has announced the official release of a free HD Art Pack for download for Neverwinter Nights: Enhanced Edition for PC. You can get a copy (Windows or other OS) at the below link. The Windows (.exe) version will auto-detect which install you have (GoG, Steam or Beamdog), or you can install it manually if you want.
https://files.beamdog.com/UPDATE: you can also find the latest Neverwinter Vault version, with some fixes, here:
https://neverwintervault.org/project/nwnee/hakpak/original-hakpak/beamdogs-hd-models-textures-pack-nwnee