Session 35
+1050xp to everyone for IC posting.
+500xp to Bo and Stan for critical successes on skill rolls.
I’m not sure what Mirgalen is trying to do with the Will saves. Does a failure mean you participate? Is it going to change each week? If you want to do that, why don’t you just roll it and tell me if you want to join the program. Otherwise, I’ll assume everyone is in Psi Training except for Stan.
* * *
FROM: NANCY BRIGHT, X-COM BETA SQUAD COMMANDER
TO: MEMBERS, PLANNING COMMITTEE
CC: CENTRAL
RE: Research/Manufacturing Progress Report, Week Ending December 6, 2035
I guess everyone’s busy? So Central asked me to provide this update.
Looking at the past updates I see I’m supposed to say something about the aliens we took apart this week. The Gatekeeper was a floaty ball of armor. It was tough, but it helped us figure out how to finish the WAR suit, so that’s something. The archon was made of both metal and squishy parts. Disgusting. But it had a cool sword-thing.
Manufacturing… I guess most folks are making bullets? That sounds exciting. Anyway, we’re producing new weapons and armor pretty fast now. Make sure some of your hand-me-downs make it down to Beta squad, okay? I don’t enjoy the thought of facing those tough new aliens with the basic assault rifles.
Training of our new personnel is going well, so we should have our new soldiers ready when it comes time for the final push.
Base rolls:
X-COM Research Capacity (3d10+10): rolls 10, 6, 5, +2 (Darius Singh) +2 (Greta Kanem) +4 (Permanent Upgrades) +2 (tech cache) (20/20 in Beam Cannon [completed, prototype available], 5/5 in Gatekeeper Autopsy [completed], 20/20 in WAR Suit (+8 boost from Gatekeeper Autopsy) [completed, prototype completed], 7/10 in Gauss Weapons, 10/10 on Archon Autopsy [completed, Fusion Blade unlocked], 4/15 on Fusion Blade).
- Bo: +18 vs. DC15 on Archon Autopsy, roll 10 (Critical Success). +3 to project. +500xp.
- Stan: +15 vs. DC15 on Gauss Weapons, roll 15 (Critical Success). +3 to project. +500xp.
- Henderson: +11 vs. DC20 on Gatekeeper Autopsy (indirect skill), roll 15 (Success). +1 to project.
- Jesse: +20 vs. DC20 on Gatekeeper Autopsy (indirect skill), roll 7 (Success). +1 to project.
X-COM Manufacturing Capacity (3d10+4): rolls 10, 10, 1, +1 (Mendoza), +2 (Tieffendahl), +1 (Johnson). (Plasma Rifle completed [second rifle at 4/10], Wraith Suit completed, 1 box of Mag Ammunition completed, 3 boxes of Plasma Ammo completed,).
- Daud: +8 vs. DC15 on Plasma Ammo, roll 5 (No result).
- John: +10 vs. DC15 on Mag Ammo, roll 14 (Success). 1 box completed.
- Vic: +6 vs. DC15 on Plasma Ammo, roll 17 (Success). 1 box completed.
X-COM Medical Capacity (3d6): rolls 4, 4, 3 (11 new medikits produced this week)
Psi Training (2d10/week now):
Daud: +10 to Psi Potential score. New score: 104 (Psi Training 3)
Bo: +16 to Psi Potential score. New score: 133 (Psi Training 4)
Henderson: +9 to Psi Potential score. New score: 97
Vic: +11 to Psi Potential score. New score: 37
Jesse: +12 to Psi Potential score. New score: 88
John: +15 to Psi Potential score. New score: 111 (Psi Training 3)